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(+2)

Very impressive. The many layers and random encounters make for incredible replay-ability. The effects truly make the visuals more engaging. I'm looking forward to more quality of life improvements. Genuinely excited to fill out the skill board.

(3 edits)

The main UI coming live for a few seconds before the tutorial starts is confusing, especially since doing anything before the tutorial tells you to confuses it (and you) irretrievably.

I'd suggest if the tutorial's going to run there should be a "Tutorial loading..." until it's ready so newbies know to hang tight for a bit.

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summoned resources don't survive a save/load sequence.


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Somewhere the game should tell you what version you're running

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My city upgrade is stuck at 200 bricks 2000 workunits needed. I have two workshops, 1800+ wood, 1400+ stone,  240 planks, no other building projects going, I've done a save/reload, and the workshops still have been making nothing but planks for it feels like an hour. wtf do I have to do to get the workers to make bricks?

A new version of the game has just been pushed (v0.3.2), and it fixes quite a few bugs people were having. You can read the patch notes here: https://foolish-mortals.itch.io/moon-god/devlog/1675965/v032-patch-notes

If anyone has any feedback or ideas, please leave a comment!

Okay, I really love the overall concept, but the game is a bit of a mess right now. The tutorial is very difficult to follow, not only for the broken english (which can still be understood) but also for the lack of proper instructions.
I got stuck on the step about sending heroes to explore. I swear I've tried everything, but I was not able to have my Heroes go and explore the world. They have stepped outside of the original camp's area, but I've tried the "Explore Command" on farther areas (while having a Hero selected) and nothing happened. It ended up being terribly infuriating.
I'm still gonna keep an eye on this game and await future updates, because I really do believe there's something potentially great here. So far, though, it's rough.

(+4)

Thank you for your detailed feedback! We've made a lot of fixes and completely overhauled many things since you last played. We'd love it if you gave it another change and let us know if anything still feels rough.